struct Material
A 32 bit handle.
Material_Create(
Shader
shader)
: Material
Creates a new material using the provided shader.
Material_Clone(
Material
material )
: Material
Creates a copy of the material.
Material_Destroy(
Material
material )
: Material
Destroys the material.
Material_Exists(
Material
material )
: bool
Returns true if the material exists.
Material_Color(
Material
material, uint32_t index )
: Float4
Returns the color at index
, or NaN if the material is null or the index is out of range.
Material_Texture(
Material
material, uint32_t index )
: Texture
Returns the texture at index
, or null if the material is null or the index is out of range.
Material_UVScaleOffset(
Material
material, uint32_t index )
: Float4
Returns the scale in xy and offset in zw at index
, or NaN if the material is null or the index is out of range.
Material_Shader(
Material
material )
: Shader
Returns the shader, or null if the material is null.
Material_RenderQueue(
Material
material )
: uint16_t
Returns the render queue, or 65535 if the material is null.
Material_LastModifiedFrame(
Material
material )
: uint64_t
Returns the last frame this object was modified, or 0 if the material is null.
Material_SetColor(
Material
material, uint32_t index,
Float4
color )
: void
Set the color at index
. This marks the object as modified.
Material_SetTexture(
Material
material, uint32_t index,
Texture
texture )
: void
Set the texture at index
. This marks the object as modified. NOTE - texture pointer, size, and sampler states are cached on assignment. Modification of texture settings at runtime is not well supported.
Material_SetUVScaleOffset(
Material
material, uint32_t index,
Float4
uv_scale_offset )
: void
Set the uv scale in xy, and offset in zw at index
. This marks the object as modified.
Material_SetShader(
Material
material,
Shader
shader )
: void
Set the shader. This does not mark the object as modified.
Material_SetRenderQueue(
Material
material, uint16_t render_queue )
: void
Set the render queue for ordering. This does not mark the object as modified.